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Chipmunk

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Posted at Tue Jul 11, 2006 09:12:22
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Actually weapons and exploring aren't a piece of take if you want decent mods. Good inventory(where weapons will actually have some sort of effect) and good coordinate planning are quite tough.
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Chipmunk

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Posted at Wed Jul 12, 2006 19:54:30
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Yes, but that doesn't really do anything, it just adds weapons to your inventory and it just changes coordinates, to make weapons and zones, you gave to change the rest of the files too and write a framework to add modifiers to your character and army.
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Chipmunk

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Posted at Wed Jul 12, 2006 23:12:24
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Weapons change both attack power and attack initiative and some have special effects, its not something you can really scrap up in 5 minutes. And saying "A quest" is easy, actually programming a good quest is not that easy.
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Chipmunk,
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Chipmunk

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Posted at Thu Jul 13, 2006 00:47:30
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Check out http://www.java-gaming.com/landbattles

Its wrapped around the KM base.
Me and LordStrife have built it(the new interface is mostly him since I've been busy with blogger and other stuff).

This is not for release, but its a pretty decent mod.
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